People‎ > ‎

John Stavrakakis

John Stavrakakis
Postdoctoral Fellow
ViSLAB, The School of IT, The University of Sydney


Office:   3E-357, J12 School of IT Building, University of Sydney 2006 NSW Australia
Email:   john at


3D Computer Graphics
  • Using Chromium as the parallel rendering back-end for remote rendering.
  • Developing and assessing an OpenGL virtual machine that transparently utilises available grid resources.
  • Streaming 3D graphics over a network in real time.
Working on HoloshopSLOG 


Java, C, Computer Graphics, Data Structures, Networking, Cybersecurity


nGAME Technician (2010)

  • John Stavrakakis, Nick Lowe, and Masahiro Takatsuka. An On ­Demand Streaming Protocol for 3D Graphics. APAC '05.
  • John Stavrakakis, Zhen-Jock Lau, Nick Lowe, Masahiro Takatsuka. Exposing Application Graphics to a Dynamic Heterogeneous Network. WSCG'2006.
  • J. Stavrakakis and M. Takatsuka. Shared geometry-based collaborative exploratory visualization environment. In Workshop on Combining Visualisation and Interaction to Facilitate Scientific Exploration and Discovery, British HCI, London, pages 82–90, 2006.
  • J. Stavrakakis and M. Takatsuka. Out-of-order execution for avoiding head-of-line blocking in remote 3d graphics. In IEEE Pacific Rim Symposium on Image Video and Technology 2007, December 2007. 

  • Fun
    can be done in less than 150 lines of C!
     ^ solve in less than 150 lines of C code. PPM is here: 


    Recent Blogs

    • No nonsense video transcoding on windows I am a fan of FFMPEG for most audio/video conversions, but when on windows, I cannot *easily* do the DIY scripting I can on Linux. WinFF is a GUI ...
      Posted 14 Sept 2012, 02:29 by John Stavrakakis
    • Capturing light scatter using Trillion FPS camera is fantastic work on deciphering the scattering effects of light. The problems they target include medical, engineering, but I know that light ...
      Posted 12 Sept 2012, 04:26 by John Stavrakakis
    • GIT log viewer I needed to find out the number of hours I had worked on for a project. As I worked, all my activity was recorded with a message in the commit ...
      Posted 27 Aug 2012, 00:56 by John Stavrakakis
    • Jump point search A fresh approach to path finding algorithm by NICTA student Daniel Harabor. Looking at his algorithm, it is a modified A* search with extra conditions to make sure that only ...
      Posted 22 May 2012, 22:01 by John Stavrakakis
    • SCons + Mesa = stalled Latest mesa no longer includes the MSVS project/solution files needed to build on Windows.For compilation on Windows SCons is used.This means you need to download and install ...
      Posted 19 Mar 2012, 01:03 by John Stavrakakis
    Showing posts 1 - 5 of 32. View more »